Adanti is already a brilliant piece of mapmaking IMHO but perhaps a few tweaks (such as in sound editing and spawn position) could help revive its popularity!
I was thinking perhaps someone could create 'air spawning' for Allies, and freedom to roam the rooftops, a la the original MOH:A level? Apart from that, how about making the soundscape slightly less overpowering?
Thanks and credit to Dylan Loney: http://www.dylanloney.com/
Original Final/Stable .bsp file here: http://www.gamebanana.com/dods/maps/38234
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